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	<title>Comments on: Dogfighting at it&#039;s Finest &#8211; H.A.W.X. Review</title>
	<atom:link href="http://gamedrone.net/2009/03/25/tom-clancys-hawx-review/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamedrone.net/2009/03/25/tom-clancys-hawx-review/</link>
	<description>upgrading your gaming knowledge, one byte at a time</description>
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		<title>By: Droniac</title>
		<link>http://gamedrone.net/2009/03/25/tom-clancys-hawx-review/comment-page-1/#comment-102</link>
		<dc:creator>Droniac</dc:creator>
		<pubDate>Sun, 10 May 2009 09:15:13 +0000</pubDate>
		<guid isPermaLink="false">http://gamedrone.net/?p=351#comment-102</guid>
		<description>Yes, it&#039;s great that H.A.W.X. features completely realistic locales - and as long as you don&#039;t fly anywhere below 2000 feet it all looks great too. But that doesn&#039;t really change the fact that when you get up close, it just looks shoddy, no matter how life-inspired the environments are.

As for the voice acting. Yes, the way it is handled does suit the game and would likely be quite realistic. There&#039;s nothing wrong with how the designers envisioned this portion of the game. The problem lies in the execution. Many of those one-liners may sound great on paper, but when they&#039;re acted out as if the guy is sitting at a coffee shop reading a newspaper out loud... well, it doesn&#039;t sound very convincing.

The assistance-off mode does provide for some spectacular scenes, but by the time you&#039;re nearing the final mission (or dogfighting in intense multiplayer matches), you&#039;ll just be wishing it would let you view the game normally.

It&#039;s still a good game in spite of those things. But I wonder how much better it would&#039;ve been if they had taken a month or two extra to sort those little things out. I&#039;m certain most of these comments must have come up during QA testing as well. I spent nearly half an hour looking for a way to change the camera in A-off mode, only to find that there wasn&#039;t any way to do so ...</description>
		<content:encoded><![CDATA[<p>Yes, it&#8217;s great that H.A.W.X. features completely realistic locales &#8211; and as long as you don&#8217;t fly anywhere below 2000 feet it all looks great too. But that doesn&#8217;t really change the fact that when you get up close, it just looks shoddy, no matter how life-inspired the environments are.</p>
<p>As for the voice acting. Yes, the way it is handled does suit the game and would likely be quite realistic. There&#8217;s nothing wrong with how the designers envisioned this portion of the game. The problem lies in the execution. Many of those one-liners may sound great on paper, but when they&#8217;re acted out as if the guy is sitting at a coffee shop reading a newspaper out loud&#8230; well, it doesn&#8217;t sound very convincing.</p>
<p>The assistance-off mode does provide for some spectacular scenes, but by the time you&#8217;re nearing the final mission (or dogfighting in intense multiplayer matches), you&#8217;ll just be wishing it would let you view the game normally.</p>
<p>It&#8217;s still a good game in spite of those things. But I wonder how much better it would&#8217;ve been if they had taken a month or two extra to sort those little things out. I&#8217;m certain most of these comments must have come up during QA testing as well. I spent nearly half an hour looking for a way to change the camera in A-off mode, only to find that there wasn&#8217;t any way to do so &#8230;</p>
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		<title>By: guapsy</title>
		<link>http://gamedrone.net/2009/03/25/tom-clancys-hawx-review/comment-page-1/#comment-101</link>
		<dc:creator>guapsy</dc:creator>
		<pubDate>Sun, 10 May 2009 03:26:39 +0000</pubDate>
		<guid isPermaLink="false">http://gamedrone.net/?p=351#comment-101</guid>
		<description>m8, heres the deal: who cares about the grass in the ground? i mean, i only played the demo, and what really amazed me was the fact that there is the Christ Redeemer and the Maracanã Stadium in Rio (im brazilian) and thats very cool. its also awesome to recognize the Santos Dummont airport and the Galeao International airport. but the thing is, yes: u are gonna be too busy dogfighting, so the GROUND wont really matter, the buildings do, and i hv no complains about them at all.

now, y do u say the voice is mediocre? i do like the little weird or stupid jokes, like
&quot;does any one has any info on that? our control is keeping us in the dark&quot;
&quot;thats standart procedure: the less you know the better u sleep&quot;
&quot;........please go to ___ at ur earliest convinience&quot;
&quot;hummm, roger that.. ill get right on it&quot;

i found this chattering quite amusing

and the dragon 2-4 chattering is also very realistic: u r dogfighting and the guy is screaming on the radio, which should be like this in real life maybe.

and later on when u fight the Aces, someone makes a comment, saying that the guys name &quot;takale&quot; sounds like &quot;some kind of toothpaste&quot; and &quot;so much for those takale hot shots, we are the top guns now&quot;
i found that very nice

and the control VO is also good. the only problem is the syncing, which is kinda funny as well when u see the guy screaming and he looks like his just rocking the chair his seating at.


now i do agree on the A-off mode being in 3rd person.
i would like at least that view and cockpit on that mode, but, well, if u cant change it, like it. i mean, it is awesome to sometimes see that u just dogded a missile which got like 5 inches away from ur plane, or pulling awesome loopings to get a boogie on ur sights.


but thats an individual taste.
thanks for that review m8</description>
		<content:encoded><![CDATA[<p>m8, heres the deal: who cares about the grass in the ground? i mean, i only played the demo, and what really amazed me was the fact that there is the Christ Redeemer and the Maracanã Stadium in Rio (im brazilian) and thats very cool. its also awesome to recognize the Santos Dummont airport and the Galeao International airport. but the thing is, yes: u are gonna be too busy dogfighting, so the GROUND wont really matter, the buildings do, and i hv no complains about them at all.</p>
<p>now, y do u say the voice is mediocre? i do like the little weird or stupid jokes, like<br />
&#8220;does any one has any info on that? our control is keeping us in the dark&#8221;<br />
&#8220;thats standart procedure: the less you know the better u sleep&#8221;<br />
&#8220;&#8230;&#8230;..please go to ___ at ur earliest convinience&#8221;<br />
&#8220;hummm, roger that.. ill get right on it&#8221;</p>
<p>i found this chattering quite amusing</p>
<p>and the dragon 2-4 chattering is also very realistic: u r dogfighting and the guy is screaming on the radio, which should be like this in real life maybe.</p>
<p>and later on when u fight the Aces, someone makes a comment, saying that the guys name &#8220;takale&#8221; sounds like &#8220;some kind of toothpaste&#8221; and &#8220;so much for those takale hot shots, we are the top guns now&#8221;<br />
i found that very nice</p>
<p>and the control VO is also good. the only problem is the syncing, which is kinda funny as well when u see the guy screaming and he looks like his just rocking the chair his seating at.</p>
<p>now i do agree on the A-off mode being in 3rd person.<br />
i would like at least that view and cockpit on that mode, but, well, if u cant change it, like it. i mean, it is awesome to sometimes see that u just dogded a missile which got like 5 inches away from ur plane, or pulling awesome loopings to get a boogie on ur sights.</p>
<p>but thats an individual taste.<br />
thanks for that review m8</p>
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