Dragon Age 2 Revealed At Last

Stored in: News, Previews by Droniac on July 11th, 2010
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BioWare always intended for Dragon Age: Origins to be but the first game in a brand new fantasy franchise, so it wasn’t much of a surprise when they announced Dragon Age 2 a few days ago. This reveal was accompanied by the launch of an official website and followed by the first bits of information [...]

Guild Wars 2 Activities and Travel Revisited

Stored in: News, Previews by Droniac on July 9th, 2010
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Only yesterday we were introduced to combat, death and healing in Guild Wars 2, which carried a few hefty shockers to say the least. Now ArenaNet follows up by having two of its designers, John Stumme and Ben Miller, answer several community questions on the topics of activities, maps and travel in Guild Wars 2. [...]

Death, Healing and Player Roles in Guild Wars 2

Stored in: News, Previews by Droniac on July 8th, 2010
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The stream of information coming out of ArenaNet continues unabated as game designer Jon Peters delves into healing, death and player roles in Guild Wars 2 today. He actually reveals a few surprising bits of information such as the lack of harsh death penalties and dedicated healing professions. Also covered are player roles in Guild [...]

More on Activities in Guild Wars 2

Stored in: News, Previews by Droniac on July 2nd, 2010
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A new IGN interview introduced the activities aspect of Guild Wars 2 mere hours ago and now ArenaNet is following up on that with a much more detailed look at what exactly these activities are with an article on their blog. This new article sheds some light on several activities in the game and promises [...]

Activities in Guild Wars 2

Stored in: News, Previews by Droniac on July 1st, 2010
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More new Guild Wars 2 information keeps streaming in with yesterday’s exclusive interview by IGN with ArenaNet. It casually mentions a few rather significant new details, such as feats being daily achievements, but mostly focuses around the activities or mini-games system that has thus far only been hinted at. The lack of detail does seem [...]

Written Languages in Guild Wars 2

Stored in: News, Previews by Droniac on June 24th, 2010
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Content Designer Matthew Medina talks a bit about languages in Guild Wars 2 on the ArenaNet blog. Some of you may remember the runic sign posts, tablets and plaques of the original game and it looks like ArenaNet will expand greatly upon this lore-driven feature in Guild Wars 2. Indeed, Guild Wars 2 will contain [...]

More on Traits and Warriors in Guild Wars 2

Stored in: News, Previews by Droniac on June 17th, 2010
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Despite not being present at E3 this year, ArenaNet still manages to garner some attention by unveiling more new Guild Wars 2 information on their company blog. After last week’s special on traits and warriors, lead designer Eric Flannum and designer Ben Miller team up to answer some community questions regarding just these topics. And [...]

Assassin’s Creed: Brotherhood – Looking Good

Stored in: News, Previews by Droniac on June 16th, 2010
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After the drastric improvement that was Assassin’s Creed 2 it seemed like Ubisoft would be hard-pressed to top this varied and impressive action game. And yet the live presentation of Assassin’s Creed: Brotherhood at this year’s E3 actually seems to demonstrate an even better iteration in the franchise. The lack of variation of the original [...]

Traits and Warriors in Guild Wars 2

Stored in: News, Previews by Droniac on June 9th, 2010
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Gamers obviously cannot live without their regular new Guild Wars 2 information fix, so ArenaNet thoughtfully obliged by providing a double dose on the official website. Not only are we finally introduced to the previously confirmed warrior profession, but there’s also an extensive overview of the little talked about traits system and of course some [...]

Battle.net in StarCraft 2

Stored in: Articles, Previews by Droniac on June 6th, 2010
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Battle.net is the renown online multiplayer service for all Blizzard games and it looks set to change greatly with the impending release of StarCraft 2: Wings of Liberty. Blizzard has gone in a new direction with this service and intends to make it a social portal that connects all gamers that are using the Battle.net [...]

The Unstoppable Future of Deus Ex

Stored in: News, Previews by Droniac on June 5th, 2010
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Deus Ex was an epic futuristic shooter with open-ended gameplay, extensive character development and quite possibly the most compelling and interactive game plot to date. It was years ahead of its time and a critical success, going so far as to win more than 30 Game of the Year awards and being named Best Game [...]

More on Personal Storylines in Guild Wars 2 – Updated

Stored in: News, Previews by Droniac on May 28th, 2010
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A wealth of new information on the personal storyline system in Guild Wars 2 was released yesterday and today ArenaNet’s Ree Soesbee follows up by answering a few community questions on the topic. There isn’t any new media to be found, but it’s definitely worth a read. There is also a great interview up over [...]